Privacy Policy

ARCHIVED 2016-07-01, DATE APPROXIMATE · VERSION 20160701_rev01 · COMPARED WITH 20160306_rev01

Full text changes — 20160306_rev01 to 20160701_rev01

COLOUR MARKS THE SEVERITY OF A FLAGGED CLAUSE · + AND − MARK ADDED AND REMOVED

1\*\*NOTICE: Unity published its new privacy policy (below) on October 5, 2015. If you start using the Unity products or services on or after October 5, 2015, this policy governs Unity's collection and use of your information. If you used the Unity products or services before October 5, 2015, the collection and use of your information is currently governed the policy you accepted when you started using the relevant service, including ad, game replay and analytics services offered by Unity Analytics, Unity Ads or Everyplay. However, if you continue to use Unity products or services on or after November 5, 2015 this policy will govern the collection and use of your information.
1**\*\*NOTICE**: Unity published its new privacy policy (below) on June 28, 2016. If you start using Unity products or services on or after June 28, 2016 , this policy governs Unity's collection and use of your information. If you used Unity products or services before June 28, 2016, the collection and use of your information is currently governed by the policy you accepted when you started using the relevant Unity products or services. However, if you continue to use Unity products or services on or after July 28, 2016 this policy will govern the collection and use of your information.
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3## 1\. Frequently Asked Questions - FAQs
3## 1\. FREQUENTLY ASKED QUESTIONS - FAQS
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55Because we realize that privacy policies tend to be long and not terribly exciting, we've developed these FAQs to provide shortcuts to certain information in our Privacy Policy. These shortcuts are intended to enhance rather than replace the important notices we provide in our complete Privacy Policy. The complete version of our Privacy Policy governs our collection, use, storage and sharing of information we collect or receive from you.
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77### Q: I am a game developer that uses Unity software to build my game, what should I know?
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9A: You can access and update your account info by logging into the Unity Store and navigating to the My Account page. We collect Log Info, including IP Address and device data, related to your visits to our site. We use analytics services to understand how developers use our software in order for Unity to improve its software and services. We also include certain device data collection in the runtime of the Software which is incorporated into the applications you create with the software. You should be sure that your privacy policy explains to your players the variety of technical information that is collected and shared with third parties like Unity. If you use Unity developer services such as mobile advertising and analytics, read the applicable FAQs below and our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
9A: You can access and update your account info by logging into your Unity account on our website. We use analytics services to understand how developers use our software in order for Unity to improve its software and services. We also include certain device data collection in the runtime of the Software which is incorporated into the applications you create with the software. You should be sure that your privacy policy explains to your players the variety of technical information that is collected and shared with third parties like Unity. If you use Unity developer services such as mobile advertising and analytics, read the applicable FAQs below and our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
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11### Q: I use the forums on the Unity web site, what should I know?
11### Q: I visit the Unity website, what should I know?
1212
13A: When you post comments on our forums, visitors and other forum users will be able to see your username, photo and comments. When you post, you should assume that all the information you provide is public.
13A: We collect log info, including IP address and device data, related to your visits to our site. When you post comments on our community pages and forums, other forum users will be able to see your username, photo and comments. When you post, you should assume that all the information you provide is public.
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1515### Q: I play a game built with Unity software, what should I know?
1616
17A: Unity has probably collected some or all of the following information about your device: Unique device identifier generated from the device MAC/IMEI/MEID (which we immediately convert into a different number using a one way hash); IP address; Device manufacturer and model; the operating system and version running on your system or device; browser type; language; the make of the CPU, and number of CPUs present; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Player; version of the Unity Editor used to create the content; a number describing whether the player is running on Mac, Windows or other platforms; and a checksum of all the data that gets sent to verify that it did transmit correctly; application or bundle identification ("app id") of the game installed. Some Unity developers use Unity's analytics and ad services which collect additional information. See FAQs on Unity Analytics and Unity Ads below.
17A: Unity has probably collected some or all of the following information about your device: unique device identifiers (e.g., IDFV for iOS devices and Android ID for Android devices) ); IP address; country of install (mapped from IP address); device manufacturer and model platform type (iOS, Android, Mac, Windows, etc.) and the operating system and version running on your system or device; language; CPU information such as model, the number of CPUs present, frequency, and instruction set support flags; the graphics card type and vendor name; graphics card driver name and version (example: "nv4disp.dll 6.10.93.71"); which graphics API is in use (example: "OpenGL 2.1" or "Direct3D 9.0c"); amount of system and video RAM present; current screen resolution; version of the Unity Editor used to create the game; sensor flags (e.g., device support for gyroscope, touch pressure or accelerometer); application or bundle identification ("app ID") of the game installed; unique advertising identifiers provided for iOS and Android devices (e.g., IDFA or Android Ad ID); and a checksum of all the data that gets sent to verify that it did transmit correctly. Some Unity developers use Unity's analytics and ad services which collect additional information. See FAQs on Unity Analytics and Unity Ads below.
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19### Q: That seems like a lot of data, why so much?
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21A: We try to limit the collection of this information from any one player or device; however, certain operating systems do not permit us to note that the info has already been collected. This means that the data may be sent to Unity each time you start the game. We use the information to make decisions about which platforms, operating systems and versions of them should be supported by our game development software. We aggregate this data and make it available to developers at [stats.unity3d.com](http://stats.unity3d.com/). This data helps us improve our Services and helps developers improve their apps.
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2319### Q: I play a game that uses Unity Analytics, what do I need to know?
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25A: At the developer's request, Unity has collected device information, like IP Address and device identifiers, as well as events completed or actions taken within the game, including level, number of credits, time it took you to earn them, metadata about in-game communications, the value and details of purchases. Using our systems the developer of the game has ongoing access to this data. Other Unity customers may have access to aggregated reports about game activity in general across a number of games. These reports are based, in part, on your information, but do not specifically identify you or your device. If the developer uses Unity Analytics, the game was built using Unity's game development software so be sure to review FAQ # 1.
21A: Unity has collected device information, like IP address and device identifiers, as well as events completed or actions taken within the game, including level, number of credits, time it took you to earn them, metadata about in-game communications and the value and details of purchases. Using our systems, the developer of the game has ongoing access to this data. Other Unity customers may have access to aggregated reports about game activity in general across a number of games. These reports are based, in part, on your game activities, but do not specifically identify you or your device. If the developer uses Unity Analytics, the game was built using Unity's game development software so be sure to review FAQ #1. Some data collected by Unity Analytics may be used by Unity Ads for personalized advertising; see FAQ #6 below for more information.
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2723### Q: I received an ad from Unity Ads, what do I need to know?
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29A: Unity Ads has probably collected device information, like IP Address and device identifiers, as well as information regarding the delivery of the ad and your interaction with it, which will be shared with ad publishers and attribution companies. If Unity provides personalized advertising, it will provide you notice and an ability to opt-out of such interest based advertising. Please review our [Cookie Policy](https://unity3d.com/legal/cookie-policy) to learn more about how to exercise choice with regard to personalized ads.
25A: Unity Ads has probably collected device information, like IP address and device identifiers,and information regarding the delivery of ads and your interaction with them, all of which may be shared with ad publishers and attribution companies. Unity Ads may also incorporate data derived from the Unity Analytics service in user profiles and use that profile data in order to provide personalized advertising. When Unity provides personalized advertising, it will provide you notice and information about how to opt-out of such interest based advertising. Please review the information contained under the heading "What are my privacy choices for advertising?" below to learn more about how to exercise choice with regard to personalized ads.
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27### Q: I play a game that uses Unity Multiplayer, what do I need to know?
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29A: Unity has probably collected unique device identifiers, IP address (which may be matched to identify approximate location for matchmaking), as well as information regarding games played and match attributes.
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3131### Q: What are device identifiers, like IDFA or fingerprints, and why do you collect them?
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33A: Like many other providers of mobile apps instead of requiring users to create an account and log in to it each time they access one of our apps, Unity and others using our products may opt to recognize the user's device. Device IDs are also used for functions that require Unity to recognize devices across various apps. For example, if we want to effectively limit the number of ads a particular device receives about our apps, we or an ad network delivering ads on our behalf needs to recognize the device across apps.
33A: Like many other providers of mobile apps instead of requiring users to create an account and log in to it each time they access one of our apps, Unity and others using our products may opt to recognize the user's device through various device identifiers. Device identifiers are also used for functions that require Unity to recognize devices across various apps. For example, if we want to effectively limit the number of ads a particular device receives, we need to recognize the device across apps and use device identifiers to do so.
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3535### Q: I use Unity's game replay service (Everyplay), what do I need to know?
3636
37A: Unity has probably collected one or more device identifiers and your IP address as well as your activity within the service. If you have created an account with Unity's game replay service, Unity has received any information you actively provided when setting up your account, including email address and username. Our primary use of your data will be provision of the game replay platform and all its features, including analysis and improvement. You can access and update your account info by visiting [Everyplay](https://everyplay.com/) and navigating to the user settings page. Also:
37A: Unity has probably collected unique device identifiers and your IP address as well as your activity within the service. If you have created an account with Unity's game replay service, Unity has received any information you actively provided when setting up your account, including email address and username. Our primary use of your data will be provision of the game replay platform and all its features, including analysis and improvement. You can access and update your account info by visiting [Everyplay](https://everyplay.com/) and navigating to the user settings page. Also:
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39- When you create an account or profile your username, profile photo, cover photo, user description, users that you follow and users that follow you will all be public, which means that anyone can see that information and we may share it.
39- When you create an account or profile your username, profile photo, cover photo, user description, users that you follow and users that follow you will all be public, which means that anyone can see that information and we, as well as others, may share it.
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4041- Replays that are set to public will be viewable by anyone AND the service or the relevant Developer may use the replay to promote the service or the relevant game.
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4143- When you comment on, share or like a replay using the Unity game replay platform, your replay, including any audio or video narration you attached to the replay, like or comments will be visible to others.
42- When you share a replay on a social network - depending on your privacy settings at the relevant social network, some users of the relevant social network will see the replay.
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45- When you share a replay on a social network - depending on your privacy settings on that social network, some users of that social network will see the replay.
46
4447### Q: I sell assets in the Unity Asset Store, what do I need to know?
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46A: Unity has probably collected information about your device, including IP Address, and your use of the site as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your placement of assets in the store and ensuring that you are paid in accordance with our agreement. Other uses might include, sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to the Asset Store and visiting the Publisher Administration page. Also, when you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
49A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your placement of assets in the store and ensuring that you are paid in accordance with our agreement. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to the Asset Store and visiting the Publisher Administration page. Also, when you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
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4851### Q: I bought an asset in the Unity Asset Store, what should I know?
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50A: Unity has probably collected information about your device, including IP Address, and your use of the site as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your access to the Asset Store and any assets you have purchased. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to Asset Store and visiting your My Account page.
53A: Unity has probably collected information about your device, including IP address, and your use of the Asset Store as well as any information you actively provided when you created your account. Our primary uses of your information will be to facilitate your access to the Asset Store and any assets you have purchased. Other uses might include sending you updates on changes or promotions in the Asset Store. You can access and update your account info by logging in to Asset Store and visiting your My Account page.
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52### Q: I play a game published by Unity, what should I know?
55## 2\. PRIVACY POLICY OVERVIEW
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54A: Unity or the game developer has probably collected your device information, like IP Address and device identifier, as well as events completed within the game. See FAQ 3) above. Additionally, Unity has collected any information you have actively shared, such as any username that you created. Our primary use of your information will be ongoing provision of the game. Other uses might include analyzing your usage to personalize the game to you or to improve it generally. If you wish to access your information or delete your game account, send an email to privacy@unity3d.com.
57Unity Technologies and its subsidiaries and affiliates (collectively "Unity") offer a variety of products and services for game developers and game players that will be referred to in this policy as the "Service" or "Services." Because we'd like to avoid excessive formality and to make this policy more readable, the policy will often refer to Unity as "we" or "us" and to the reader as "you". When we say "device" we mean any device, including desktop, laptop, PC or Mac computers, smartphones, tablets, or any other device that is used to access or interact with the Service. When we say "Developer", we mean a third party that develops and/or distributes a game or other app made with Unity software and/or a game using Unity Services. By using the Service, you agree to this Privacy Policy and that we may transfer your data outside of the European Economic Area ("EEA").
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56## 2\. Privacy Policy overview
59This privacy policy governs our information practices for the Service, which includes any websites, where a link to this policy is provided. It describes how we collect, use, share, and protect information from Developers, players, ad recipients, or people browsing or using our sites (collectively "Users"), when Users access or interact with or use our Service. This includes when Users:
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58Unity Technologies and its subsidiaries and affiliates (collectively "Unity") offer a variety of products and services for game developers and game players that will be referred to in this policy as the "Service" or "Services." Because we'd like to avoid excessive formality and to make this policy more readable, the policy will often refer to Unity as "we" or "us" and to the reader as "you" or a User. When we say "device" we mean any device, including desktop, laptop, PC or Mac computers, smartphones, tablets, or any other device that is used to access the Service. When we say "Developer", we mean a third party that develops and/or distributes a game or other app made with Unity software and/or a game using Unity services. By using the Service, you agree to this Privacy Policy and that we may transfer your data to the United States.
61- Visit Unity websites;
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60This privacy policy governs our information practices for the Service, which includes any websites, where a link to this policy is provided. It describes how we collect, use, share, and protect information from Developers, Players, ad recipients, or people browsing our sites (collectively "Users"), when Users interact with or use our Service. This includes when Users:
63- Choose to interact with the community and forum pages on the Services;
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62- Visit Unity websites
63- License and download Unity's game and app development software ("Unity Software")
64- License and download third party assets from, or offer your assets in, the Unity Asset Store accessed from the Unity Software
65- Use Unity Developer services such as Unity Cloud Build, Unity Analytics and Unity Ads
66- Play games or use applications developed by Developers using Unity Software
67- Play games or use applications that employ Unity Analytics to help Developers understand how their games and applications are used
68- Play games or use applications that display ads delivered by Unity Ads
69- View, post and comment on game video content (replays) or communicate with other Users in connection with Unity's game replay service currently known as Everyplay
70- Play games that are distributed or published by Unity
65- License and download Unity's game and app development software ("Unity Software");
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67- License and download third party assets from, or offer your assets in, the Unity Asset Store;
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69- Use Unity Developer Services such as Unity Cloud Build, Unity Multiplayer, Unity Collaborate, Unity Analytics and Unity Ads;
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71- Play games or use applications developed by Developers using Unity Software;
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73- Play games or use applications that employ Unity Analytics (including IAP) to help Developers understand how their games and applications are used;
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75- Play games or use applications that display ads delivered by Unity Ads;
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77- Use Unity's game replay Service, Everplay (including, viewing, posting and commenting on game video content/replays or communicating with other Users via with Everyplay;
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79- Play games or use applications that employ the Unity Multiplayer Service to help facilitate multiplayer game play; and
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7281We receive information about Users, their devices, locations and interactions with the Service primarily in two ways:
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74- Actively: When Users actively provide us with information. For example, when a player creates an account with Unity, he or she will type in a name, user name and email address and may be required to provide a date of birth.
75- Passively: When our systems automatically collect information about browsers and devices and certain activity within the Service. For example, when players access games that employ Unity Analytics, our systems (with assistance from the Developers who want our help to analyze the use of their games) may automatically collect a variety of information, including device name, device fingerprint and other unique identifiers from User devices and/or User game activity.
83- Actively: When Users actively provide us with information. For example, when a User creates an account with Unity, he or she will type in a name, user name and email address and may be required to provide a date of birth or other information.
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77## 3\. Information we may collect or receive (depending on which product or service is used)
85- Passively: When our systems automatically collect information about browsers and devices and certain activity within the Service. For example, when Users access games that employ Unity Analytics, our systems (with assistance from the Developers who want our help to analyze the use of their games) may automatically collect a variety of information from User devices and/or User game activity, including device name, device characteristics and unique identifiers (e.g., Apple IDFA and Google Android Ad ID).
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87## 3\. INFORMATION WE MAY COLLECT OR RECEIVE (DEPENDING ON WHICH PRODUCT OR SERVICE IS USED)
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7989### Information that you or others actively provide, including:
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8191- Name
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8293- Age or date of birth
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8395- Gender
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8497- Username
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8599- Profile photo
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86101- Email address
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87103- Physical or mailing address
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88105- Phone number
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89107- Name and contact information for a business or organization
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90109- Password(s) that Users create to access parts of the Service
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91111- Billing or financial account information and tax or government IDs:
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92113 - When Users provide payment (e.g. credit card) information to make a purchase, that information is sent to payment processors who assist Unity. Unity's payment systems are not designed to store credit card numbers.
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93115 - When Users, such as publishers in the Asset Store, provide us with the information we need to send them payments.
94- Social network information: When you log in to our products with a social network account, you may have the option of sharing information such as the name you use on that network and your friends list or other information that the third party social network chooses to share with Unity.
95- Players and other Users may share information with us that we store on their behalf and use to enhance their experiences. For example, in Unity's game replay service, Users may be able to upload contacts so they can make connections or to have invitations sent to friends.
96- For certain Developer Services such as Unity Cloud Build or Unity Analytics, Developers may provide game information and credentials, including source control information as well as codes and keys services.
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117- Social network information: When you log in to our Services with a social network account, you may have the option of sharing information such as the name you use on that network and your friends list or other information that the third party social network chooses to share with Unity.
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119- Users may share information with us that we store on their behalf and use to enhance their experiences. For example, in Unity's game replay Service, Users may be able to upload contacts so they can make connections or to have invitations sent to friends.
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121- Users may provide us with information when they participate in community and forum pages on the Services.
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123- For certain Developer Services such as Unity Cloud Build, Unity Collaborate, Unity Multiplayer or Unity Analytics, Developers may provide game information and credentials, including source control information as well as codes and keys.
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97125- Location information:
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98127 - Users can actively provide specific location information in certain account registration processes or when providing payment information, such as a billing address.
99 - Users can choose to share the specific location of their device by permitting games and apps, including those published by Unity or those that use Unity Analytics, to access it through the GPS functionality on their device.
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129 - Users can choose to share the specific location of their device by permitting games and apps, including those that use Unity Analytics, to access it through the GPS functionality on their device.
130
101131### Information that is passively collected by Unity (often automatically), including:
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103- Device Information: including digital fingerprint, and various unique identifiers, such as IDFA, Android Ad ID, IDFV, MAC address, when, for example:
104 - Players access games provided by Developers that are developed with Unity Software
105 - Players access games in which the Developer employs Unity Analytics to understand the use of their games and improve the player experience
106 - Players receive ads delivered by Unity Ads
107 - Players access games provided by Developers that offer Unity's game replay service
108 - Players access games published by Unity
109- Location information: Our systems (like most used on the web) automatically collect an IP Address when Users access the Service. IP addresses can be used to learn about the general location (e.g. city, state and country) of the user's point of access to the web.
110- Game play activity and actions: When you play a game utilizing Unity Analytics, certain game activities such as play session information and monetization events are collected.
111- Information actively provided by users of games or apps using Unity Analytics may be shared by Developers with Unity (at the Game Publisher's option) and it may include name, email address, birthdate, gender and app user ID number.
112- App list: After Players receive notice and do not opt-out, Unity may collect the names and application identifiers ("app id") of some or all of the applications installed on your mobile device, when Players receive ads delivered by Unity Ads.
113- Log in information: When you access our Service or products that use an aspect of our Service, we may log a variety of technical information ("Log Info"), including:
114 - IP Address;
115 - Device information, including device name and IDs, hardware model, operating system and version, and mobile network information
116 - Browser information
117 - Cookie information
118 - Date/time of access
119 - Requested page(s)
120 - Referring page(s)
121- Player Device information: When you play a game built with Unity Software, the Developer may allow Unity to collect some or all of the following information when you use the game:
122 - Unique device identifier generated from the device MAC/IMEI/MEID, which we alter to limit the ability to identify the relevant device in the future
123 - An advertising ID, such as the Apple IDFA or the Android Ad ID
124 - IP address
125 - Device manufacturer and model
126 - The operating system and version running on your system or device
127 - Browser type
128 - Language
129 - The make of the CPU, and number of CPUs present
130 - The graphics card information, such as type, vendor and driver name, version and graphics API
131 - Amount of system and video RAM present
132 - Current screen resolution
133 - Unity Player and Unity Editor versions
134 - Operating system identifier (e.g., Mac, Windows, etc.)
135 - A checksum of all the data that gets sent to verify that it did transmit correctly
136 - App id of the game installed
137- Developer Software information: When you use the Unity Software to develop games and apps, we will collect IP address, operating system, username, host name, hardware ID, serial number, Unity ID, organization ID and project ID during your first use of the software. When you use Unity Software, the software may automatically make Internet connections to check for updates, validate your license keys, and provide us with aggregated usage statistics. We may employ third party analytics services such as Google Analytics to collect and analyze Developers' use of the Unity Software.
138- Unity Cloud Build information: If you use Unity Cloud Build services, our systems are designed to track the progress of builds and to alert you and us when key steps have been completed.
133- Device Information: including various unique identifiers, such as IDFA, Android Ad ID, IDFV, MAC address, when, for example:
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135 - You access games provided by Developers that are developed with Unity Software;
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137 - You access games in which the Developer employs Unity Analytics to understand the use of their games and improve the player experience
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139 - You receive ads delivered by Unity Ads;
140
141 - You play games provided by Developers that utilize Unity's Multiplayer Service;
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143 - You access games provided by Developers that offer Unity's game replay Service; and
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145 - Location information: Our systems (like most used on the web) automatically collect an IP address when Users access the Service. IP addresses can be used to learn about the general location (e.g. city, state and country) of the User's point of access to the web.
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147- Game play activity and actions: When you play a game that uses Unity Analytics, certain game activities such as play session information and monetization events are collected.
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149- A Developer using Unity Analytics may choose to collect User information such as name, email address, birthdate, gender, app ID or other Developer-defined data parameters.
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151- Log information: When you access our Service or products that use an aspect of our Service, we may log a variety of technical information ("Log Info"), including:
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153 - IP address;
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155 - Device information, including device name and IDs, hardware model, operating system and version, and mobile network information;
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157 - Browser information;
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159 - Cookie information;
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161 - Date/time of access;
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163 - Requested page(s); and
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165 - Referring page(s).
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167- User device information: When you play a game built with Unity Software, Unity may collect some or all of the following information when you use the game:
168
169 - Unique device identifier generated from the device MAC/IMEI/MEID, which we alter to limit the ability to identify the relevant device in the future;
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171 - An advertising ID, such as the Apple IDFA or the Android Ad ID;
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173 - IP address;
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175 - Device manufacturer and model;
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177 - The operating system and version running on your system or device;
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179 - Browser type;
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181 - Language;
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183 - The make of the CPU, and number of CPUs present;
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185 - The graphics card information, such as type, vendor and driver name, version and graphics API;
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187 - Amount of system and video RAM present;
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189 - Current screen resolution;
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191 - Unity Player and Unity Editor versions;
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193 - Operating system identifier (e.g., Mac, Windows, etc.);
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195 - A checksum of all the data that gets sent to verify that it did transmit correctly; and
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197 - App ID of the game installed.
198
199- Developer Software information: When you use the Unity Software to develop games and apps, we will collect IP address, operating system, user name, host name, hardware ID, serial number, Unity ID, organization ID and project ID during your first use of the software. When you use Unity Software, the software may automatically make Internet connections to check for updates, validate your license keys, and provide us with aggregated usage statistics. We may employ third party analytics services to collect and analyze Developers' use of the Unity Software.
200
201- Unity Cloud Build information: If you use Unity Cloud Build Services, our systems are designed to track the progress of builds and to alert you and us when key steps have been completed.
202
139203- Cookies and choices concerning Unity Ads:
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140205 - Unity and others working on Unity's behalf may employ cookies and related technologies to store information on or read information from your browser or device. The technologies used for these purposes may include: (i) cookies; (ii) web beacons; (iii) tracking pixels; and/or (iv) local shared objects (also known as flash cookies). To learn more see our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
141 - Unity may collect information including the app list to provide personalized ads. To learn more see our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
206
207 - Unity may collect information including the App List to provide personalized ads. To learn more see our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
208
142209 - Third party advertisers (and the ad networks they use) who place ads within the Service may use cookies or related technologies to deliver ads. To learn more about the use of cookies and related technologies within the Service see our [Cookie Policy](https://unity3d.com/legal/cookie-policy).
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143211- Other information: We may obtain additional information about you from third parties such as marketers, partners, researchers, and others. We may combine information that we collect from you with information about you that we obtain from such third parties and information derived from any other subscription, product, or service we provide.
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145## 4\. How we use the information we collect or receive
213## 4\. HOW WE USE THE INFORMATION WE COLLECT OR RECEIVE
146214
147We primarily use the information we collect to provide, administer and improve our Service and the Unity Software. We use your information for the following purposes:
215We primarily use the information we collect to provide, administer, operate and improve our Services. We may use your information for the following purposes:
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149- To create, administer and troubleshoot accounts, products and services we provide
150- To credit or accept payments
151- To provide technical support and respond to inquiries
152- To prevent fraud, enforce the relevant terms of service or licenses, and protect Users
153- To analyze use of the relevant ad, site, game, product, or software; test changes and improvements; to personalize your experiences, and; to identify and suggest connections with other users
154- To perform analytics and research aimed at improving the accuracy, effectiveness, usability, or popularity of products and services that Unity and Developers provide
155- To create and share statistics and reports regarding aggregate usage of Unity-powered apps
156- To enable user-to-user communications
157- To link to or combine with other information we have gathered
158- To deliver and target advertising, including personalized ads
159- To inform Users of new products and services, including promotional offers
160- To contact you with information that we believe will be of interest to you
217- To create, administer and troubleshoot accounts, Services we provide;
161218
162## 5\. Sharing information
219- To credit or accept payments;
163220
221- To provide technical support and respond to inquiries;
222
223- To prevent fraud, enforce the relevant terms of service or licenses, and protect Users;
224
225- To analyze use of the relevant ad, site, game, product, or software; test changes and improvements; to personalize your experiences, and; to identify and suggest connections with other Users;
226
227- To perform analytics and research aimed at improving the accuracy, effectiveness, usability, or popularity of products and services that Unity and Developers provide;
228
229- To create and share statistics and reports regarding aggregate usage of Unity-powered apps;
230
231- To enable user-to-user communications;
232
233- To link to or combine with other information we have gathered;
234
235- To deliver and target advertising, including personalized ads;
236
237- To inform Users of new products and services, including promotional offers; and
238
239- To contact you with information that we believe will be of interest to you.
240
241## 5\. SHARING INFORMATION
242
164243### How we might share the information we collect or receive
165244
166- Third party service providers: We provide User information to other companies who perform services on Unity's behalf. For example, we may employ service providers to process payments; host or store our data; deliver email messages or analyze data. We instruct these service providers to use the information only as necessary to provide the services we have requested.
167- With certain Asset Store sellers: We provide customer information, such as an email address, when you purchase or license certain products (like SDKs) to the sellers of those products in our Asset Store. We provide this information to assist the provider with fulfilling your purchase(s).
168- Safety, security and compliance with the law: Your information, and the contents of all of your online communications to or within the Service (including without limitation chat text, voice communications, IP addresses and your personal information) may be accessed and monitored as necessary to provide the Service and may be disclosed in the following circumstances:
169 - (i) when we have a good faith belief that we are required to disclose the information in response to legal process (for example, if we receive a court order, search warrant, subpoena, or similar legal process)
170 - (ii) to satisfy any applicable laws or regulations
171 - (iii) if we believe that the Service is being used in the commission of a crime, including to report such criminal activity or to exchange information with other companies and organizations for the purposes of fraud protection and credit risk reduction
172 - (iv) when we have a good faith belief that there is a meaningful risk that poses a threat to the safety of you, another person or the public generally
173 - (v) in order to protect the rights or property of Unity, including to enforce the terms and licenses that govern the use of the Services.
174- Sale or merger: In the event that Unity explores or undergoes a business transition, such as a merger, acquisition by another company, or sale of all or a portion of its assets, we may share or transfer all of your information, including personal information.
175- Developers using Unity Analytics will have ongoing access to data about the users of their games and apps and any associated data, such as user ID, device ID, and actions completed within the game.
245- Third party service providers: We provide User information to other companies who perform services on Unity's behalf. For example, we may employ service providers to process payments; host or store our data; deliver email messages or analyze data.
246
247- With certain Asset Store sellers we provide customer information, such as an email address, when you purchase or license certain products (like SDKs) to the sellers of those products in our Asset Store. We provide this information to assist the provider with fulfilling your purchase(s) and, in the case of our Asset Store partners, to allow them to contact you about new products and services.
248
249- Safety, security, and legal compliance: We may share your information
250
251 - when we have a good faith belief that we are required to disclose the information in response to legal process (for example, if we receive a court order, search warrant, subpoena, or similar legal process);
252
253 - to satisfy any applicable laws or regulations;
254
255 - if we believe that the Service is being used in the commission of a crime, including to report such criminal activity or to exchange information with other companies and organizations for the purposes of fraud protection and credit risk reduction;
256
257 - when we have a good faith belief that there is a meaningful risk that poses a threat to the safety of you, another person or the public generally; and
258
259 - in order to protect the rights or property of Unity, including to enforce the terms and licenses that govern the use of the Services.
260
261- Sale or merger: In the event that Unity explores or undergoes a business transition, such as a merger, acquisition by another company, transfer of control, or sale of all or a portion of its assets, we may share or transfer all of your information, including personal information.
262
263- Developers using Unity Analytics will have ongoing access to data about the Users of their games and apps and any associated data, such as user ID, device ID, app ID, purchasing data and actions completed within their games.
264
176265- Advertising:
177 - By Unity Ads - Developers may ask us to use the data collected in their apps to place or personalized ads in their apps and elsewhere. This usage will permit other parties, such as publishers and attribution companies, to learn about the devices that received, viewed or interacted with ads.
266
267 - By Unity Ads - we may utilize the data collected from Developer's apps to place personalized ads in Developers' apps and elsewhere. This usage will permit other parties, such as publishers and attribution companies, to learn about the devices that received, viewed or interacted with ads.
268
178269 - Third party products and services - as discussed in our [Cookie Policy](https://unity3d.com/legal/cookie-policy) and elsewhere, we may permit advertisers and their agents to use cookies or related technologies within the Service to store information on or read information from your browser or device so that they can optimize their advertising campaigns, including to frequency cap and deliver targeted ads.
270
179271- With your consent: We may share your information for other purposes if (i) you direct us to do so or (ii) you consent to such sharing.
180- De-identified and aggregated information: Some of the information we collect does not directly identify you or your device. We may modify other information that can identify you or your device to limit or prevent such identification by de-identifying it or aggregating it. We can share de-identified or aggregated information to any third party without restriction and use it for any purpose.
181272
273- De-identified and/or aggregated information: Some of the information we collect does not directly identify you or your device. We may modify other information that can identify you or your device to limit or prevent such identification by de-identifying it or aggregating it. We can share de-identified and/or aggregated information to any third party without restriction and use it for any purpose.
274
182275### How your actions can result in sharing with others
183276
184Sharing can happen within our Services and outside it when you take certain actions. For example:
277- Sharing can happen within our Services and outside it when you take certain actions. For example:
185278
186- When you create an account or profile on Unity's game replay service, your username, profile photo, cover photo, user description, users that you follow and users that follow you will all be public, which means that anyone can see that information and share it. Also any replay or video, including those that you narrate with audio or face-cam, that is marked as public can be used or re-used by the relevant Developer or the Service to promote or market the service and the underlying game.
187- When you comment on, share or like a replay using Unity's game replay service, your replay, like or comments will be visible to other users.
188- When you share a replay on a social network - depending on your privacy settings at the relevant social network, some users of the relevant social network will be able to see the replay
189- When you post comments on our forums, visitors and other forum users will be able to see your username, photo and comments.
190- When you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
279 - When you create an account or profile on Unity's game replay Service, your username, profile photo, cover photo, User description, Users that you follow and Users that follow you will all be public, which means that anyone can see that information and share it. Also any replay or video, including those that you narrate with audio or face-cam, that is marked as public can be used or re-used by the relevant Developer or the Service to promote or market the Service and the underlying game.
191280
192## 6\. Our policies concerning children
281 - When you comment on, share or like a replay using Unity's game replay Service, your replay, like or comments will be visible to other Users.
193282
194The Services are intended for general audiences and Unity does not knowingly collect any personal information from children.
283 - When you share a replay on a social network - depending on your privacy settings at the relevant social network, some Users of the relevant social network will be able to see the replay
195284
196- If any party becomes aware that a child under the age of 13 has provided us with personal information, they should contact us at privacy@unity3d.com.
197- Some third parties, such as platform providers like the iTunes Store or Google Play may provide age-based ratings on some of the apps developed by Developers. These ratings shall have no bearing on this limitation. Third parties may also provide content categories on some of the Services. These categories shall have no bearing on this limitation.
285 - When you post comments on our forums, visitors and other forum Users will be able to see your username, photo and comments.
198286
199## 7\. Accessing/Updating your information
287 - When you publish or provide assets for license on the Asset Store your seller name and other information in your Publisher profile will be visible.
200288
201We provide Users with a variety of ways to access and update their information as described below.
289## 6\. OUR POLICIES CONCERNING CHILDREN
202290
203### Unity's game replay service (Everyplay)
291The Services are intended for general audiences and Unity does not knowingly collect any personal information from children, except as expressly described otherwise in our terms.
204292
205Developers: Log in to [Everyplay](https://everyplay.com/) and navigate to the edit profile page to view and update your information. Users: Log in to [Everyplay](https://everyplay.com/) and navigate to the user settings page by using the drop down menu on the profile tab. On the user settings page you can view and update your profile description, avatar, and cover photo. You can also change your password and delete your profile.
293- If any party becomes aware that a child under the age of 13 has provided us with personal information in contravention of our policies, they should contact us at privacy@unity3d.com.
206294
295- Some third parties, such as platform providers like the iTunes Store or Google Play may provide age-based ratings on some of the apps developed by Developers. These ratings shall have no bearing on this limitation. Third parties may also provide content categories on some of the Services. These categories shall have no bearing on this limitation.
296
297## 7\. ACCESSING/UPDATING YOUR INFORMATION
298
299We provide Users with a variety of ways to access and update their information as described below.
300
207301### Unity Software
208302
209303Developers: Log in to the [Unity Store](https://store.unity3d.com/) and navigate to the My Account page to view and update your information.
210304
211305### Asset Store
212306
213307Sellers: Log in to the [Asset Store](https://www.assetstore.unity3d.com/) and visit your Publisher Administration page to view and update your information.
308
214309Purchasers: Log in to the [Asset Store](https://www.assetstore.unity3d.com/) and visit your My Account page to view and update your information.
215310
216311### Unity Ads
217312
218313Publishers and Advertisers: Log in to your account and navigate to the Settings page where you can view and update your information.
219314
220315### Unity Cloud Build
221316
222317Developers: Log in to your account and navigate to the My Account page to view and update your information.
223318
224319### Community, including Forums and Answers
225320
226Log in to the [Unity website](https://accounts.unity3d.com/) and navigate to the settings page.
321Log in to the [Unity website](https://accounts.unity3d.com/) and navigate to the Edit Account page.
227322
228323### Unity Analytics
229324
230325Developers: Log in to your account and navigate to the Edit My Account page to view and update your information.
231326
232### Unity published games
327### Unity's game replay service (Everyplay)
233328
234Developers: Contact your Unity publishing representative Players: Email privacy@unity3d.com to make an access request. Access requests for players of Unity games may require verification of the identity of the individual making the request.
329Developers: Log in to [Everyplay](https://everyplay.com/) and navigate to the edit profile page to view and update your information.
235330
236## 8\. Your choices about Unity's collection and use of your information
331Users: Log in to [Everyplay](https://everyplay.com/) and navigate to the user settings page by using the drop down menu on the profile tab. On the user settings page, you can view and update your profile description, avatar, and cover photo. You can also change your password and delete your profile.
237332
333## 8\. YOUR CHOICES ABOUT UNITY'S COLLECTION AND USE OF YOUR INFORMATION
334
238335- You always have the option to refrain from using the Service or to discontinue using the Service if you do not want information collected about you.
336
239337- You can choose to use the Service in a manner that limits the data we collect. For example, in Unity's game replay service you can create an account, but choose not to provide a photo.
240- You can access and update your information as described in the _Accessing/Updating your information_ section (above)
338
339- You can access and update your information as described in the "Accessing/Updating your information" section.
340
241341- You can opt out of communications like email, by following the instructions in any marketing message you receive. However,
242 - We reserve the right to send a message confirming your opt out whether it applies to email or sms messages;
243 - Users who opt-out of marketing messages may still receive administrative, relationship, or transactional messages (for example, we might send a notice about changes to our Terms of Service or meaningful changes to the functionality of a product or service).
342
343 - We reserve the right to send a message confirming your opt out whether it applies to email or sms messages; and
344
345 - Users who opt-out of marketing messages may still receive administrative, relationship, or transactional messages (for example, we might send a notice about changes to our Terms of Service or changes to the functionality of a product or Service).
346
244347- Unity Ads opt-out: You can't opt-out of receiving ads in games or apps using Unity Ads, but you can take steps to opt-out of certain personalized ads. See our [Cookie Policy](https://unity3d.com/legal/cookie-policy) for more information on your choices for tracking and targeting of ads in apps on mobile devices and the options available to you.
245- Analytics opt-out: Unity Analytics does not currently offer an opt-out to Players of Developer apps. If you do not want your information collected by Unity Analytics, you may have to stop using the game or application utilizing Unity Analytics.
246- We use Google Analytics to understand how our sites are used and to improve experiences within the Service. If you want to know more about how Google Analytics works or to exercise choice in regard to the data collected by it please visit [http://www.google.com/policies/privacy/partners/](http://www.google.com/policies/privacy/partners/). In order to control the collection of data for analytical purposes by Google, you may install the Google Analytics Opt-out Browser Add-On.
247- Account Deletion: Everyplay users can request an account deletion from the User Settings page in their account. All other Users must contact privacy@unity3d.com.
248348
249## 9\. International operations and transfers out of Switzerland and the EEA
349- Analytics opt-out: Unity Analytics does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Analytics, you may have to stop using the game or application utilizing Unity Analytics.
250350
251- Unity complies with the US-EU Safe Harbor Framework and US-Swiss Safe Harbor Framework as set forth by the US Department of Commerce regarding the collection, use, and retention of personal information from European Union member countries and Switzerland. Unity has certified that it adheres to the Safe Harbor Privacy Principles of notice, choice, onward transfer, security, data integrity, access, and enforcement. To learn more about the Safe Harbor program, and to view our certification page, please visit [http://www.export.gov/safeharbor/](http://www.export.gov/safeharbor/). In compliance with the US-EU and US-Swiss Safe Harbor Principles, Unity commits to resolve complaints about your privacy and our collection or use of your personal information. For all inquiries or complaints regarding this Privacy Policy, including European Union or Swiss citizens, should first contact Unity using the information provided below. We have further committed to refer unresolved privacy complaints under the US-EU and US-Swiss Safe Harbor Principles to an independent dispute resolution mechanism, JAMS International. If you do not receive timely acknowledgment of your complaint, or if your complaint is not satisfactorily addressed by us, please visit the JAMS International Safe Harbor website for more information and to file a complaint: [http://www.jamsinternational.com/rules-procedures/safeharbor/file-safe-harbor-claim](http://www.jamsinternational.com/rules-procedures/safeharbor/file-safe-harbor-claim).
252- Your use of the Services may involve the transfer, storage and processing of your information to and in various countries around the world where our servers are located and our databases are operated that may have different levels of privacy protection than your country. By using the Services, you consent to your information being transferred to our facilities and to the facilities of those third parties with whom we share it as described in our Privacy Policy, except in the case of data transfers from the European Economic Area or Switzerland, which are covered under our EU-US and Swiss-US Safe Harbor certifications detailed above.
351- Multiplayer opt-out: Unity Multiplayer does not currently offer an opt-out to Users of Developer apps. If you do not want your information collected by Unity Multiplayer, you may have to stop using the multiplayer features in the game or application utilizing Unity Multiplayer.
253352
254## 10\. Safeguards
353- We use Google Analytics to understand how our sites are used and to improve experiences within the Service. If you want to know more about how Google Analytics works or to exercise choice in regard to the data collected by it please visit [http://www.google.com/policies/privacy/partners/](http://www.google.com/policies/privacy/partners/). In order to control the collection of data for analytical purposes by Google, you may install the [Google Analytics Opt-out Browser Add-On](https://tools.google.com/dlpage/gaoptout).
255354
256We employ commercially reasonable measures to safeguard the collection, transmission and storage of the information we collect. These measures vary based on the sensitivity of the information that we collect, process and store and the current state of technology. Please note that no system can be guaranteed to be 100% secure. Therefore, while we strive to employ reasonable protections for your information that are appropriate to its sensitivity, we cannot guarantee or warrant the security of the information you share with us and we cannot be responsible for the theft, destruction, loss or inadvertent disclosure of your information.
355- Account Deletion: Everyplay Users can request an account deletion from the User Settings page in their account. All other Users must contact [support@unity3d.com](mailto:support@unity3d.com). to delete their Unity Account. Deleting your Unity Account does not relieve you of the obligation to pay any remaining amounts owed for your subscriptions.
257356
258## 11\. Changes to this Privacy Policy
357## 9\. TRANSFERS OUT OF SWITZERLAND AND THE EUROPEAN ECONOMIC AREA (EEA)
259358
359- Unity is certified under the US-EU Safe Harbor Framework and US-Swiss Safe Harbor Framework regarding the collection, use, and retention of personal information from European Union member countries and Switzerland. Unity complies with the Safe Harbor Privacy Principles of notice, choice, onward transfer, security, data integrity, access, and enforcement. To learn more about the Safe Harbor program, and to view our certification page, please visit [http://www.export.gov/safeharbor/](http://www.export.gov/safeharbor/).
360
361- Your use of the Services may involve the transfer, storage and processing of your information to and in various countries around the world where our servers are located and our databases are operated that may have different levels of privacy protection than your country. By using the Services, you consent to your information being transferred to our facilities and to the facilities of those third parties with whom we share it as described in our Privacy Policy.
362
363## 10\. SAFEGUARDS
364
365We employ a variety of measures to safeguard the collection, transmission and storage of the information we collect. These measures vary based on the sensitivity of the information that we collect, process and store and the current state of technology. Please note that no system can be guaranteed to be 100% secure. Therefore, while we strive to employ reasonable protections for your information that are appropriate to its sensitivity, we cannot guarantee or warrant the security of the information you share with us and we cannot be responsible for the theft, destruction, loss or inadvertent disclosure of your information.
366
367## 11\. CHANGES TO THIS PRIVACY POLICY
368
260369We reserve the right to change our practices and this policy at any time. We may also send an email or provide notice within some or all of our offerings when this policy changes. We encourage you to check this page regularly so that you know what our current practices are.
261370
262## 12\. California privacy rights
371## 12\. CALIFORNIA PRIVACY RIGHTS
263372
264373- Sharing with third parties for direct marketing purposes: California residents have the right to request the identity of any third parties to whom the resident's personal information was shared, if such sharing was to enable the third party's direct marketing efforts. If you are a California resident and wish to make such a request, please submit your request to privacy@unity3d.com OR to opt out of having your personal information shared with third parties for their direct marketing purposes, please email us at privacy@unity3d.com
374
265375- How we respond to "Do Not Track" signals: We are committed to providing you with meaningful choices about the information collected on our Services for third-party purposes, and that is why we provide information in our [Cookie Policy](https://unity3d.com/legal/cookie-policy) about how to prevent the delivery of targeted ads and information in this policy about how to prevent Google Analytics from collecting information. We do not, however, recognize or respond to browser-initiated Do Not Track signals, as the Internet industry is currently still working on Do Not Track standards, implementations and solutions. To learn more about Do Not Track signals, you can visit [allaboutdnt.com](http://www.allaboutdnt.com/).
266376
267## 13\. Links to sites and service operated by others
377## 13\. LINKS TO SITES AND SERVICE OPERATED BY OTHERS
268378
269379The Service may contain links to other sites, applications and services. Because Unity does not operate those other sites, applications and services, we can't take responsibility for the privacy practices of the entities that operate them. We recommend that you consistently check privacy policies to understand an operator's practices. As a reminder this policy describes Unity's practices.
270380
271## 14\. Contact us:
381## 14\. CONTACT US:
272382
273383- privacy@unity3d.com
384
274385- Unity Technologies, 795 Folsom Street, San Francisco, CA 94107
275386
276## 15\. Cookie Policy
387## 15\. COOKIE POLICY
277388
278389### What are cookies?
279390
280Cookies are pieces of data that sites and services you use or visit can set on your browser or device and they can typically be read on future visits to learn more about the user and to personalize an experience, including the ads that are displayed to the user. "Cookies" is also a term that may be used to refer to a range of technologies that help an operator identify users and devices, which in turn can help personalize an experience, prevent fraud, store preferences, and speed up delivery of content.
391Cookies are pieces of data that sites and services you use or visit can set on your browser or device and they can typically be read on future visits to learn more about the User and to personalize an experience, including the ads that are displayed to the User. "Cookies" is also a term that may be used to refer to a range of technologies that help an operator identify Users and devices, which in turn can help personalize an experience, prevent fraud, store preferences, and speed up delivery of content.
281392
282393### How does Unity use cookies?
283394
284395Unity may employ cookies and related technologies described below for a variety of purposes, including:
285396
286- to learn more about how our products and services are used and similar analytical purposes
287- to understand how users interact with our ads
288- to understand how to improve performance
289- to prevent fraud
290- to customize our products and services with more relevant content
291- to provide you with more relevant advertising
397- to learn more about how our products and Services are used and similar analytical purposes;
292398
399- to understand how Users interact with our ads;
400
401- to understand how to improve performance;
402
403- to prevent fraud;
404
405- to customize our products and Services with more relevant content; and
406
407- to provide you with more relevant advertising.
408
293409For example, we might use a web beacon to learn whether an email message was opened or we might store preferences in a flash cookie.
294410
295411### What types of cookies and other technologies does Unity use?
296412
297413As described below Unity employs a number of technologies to provide and improve the Service. When you use the Service you consent to our use of these technologies, but you are welcome to exercise the choices described below.
298414
299- Browser cookies: Unity uses browser cookies. Most major browser companies offer tools or settings for users that do not want cookies set or read on their devices. Please visit your browser's settings or privacy settings pages. [Cookiepedia](http://cookiepedia.co.uk/all-about-cookies) provides information about cookies generally and browser controls to manage them.
415- Browser cookies: Unity uses browser cookies. Most major browser companies offer tools or settings for Users that do not want cookies set or read on their devices. Please visit your browser's settings or privacy settings pages.
300416
301- Beacons, pixel tags, clear gifs: Unity or its service providers or third parties advertising within the Service may use these technologies to learn the online behavior and interests of users and to personalize ads that users see. To learn more about behavioral advertising, please visit [NAI](http://www.networkadvertising.org/understanding-online-advertising/what-are-my-options).
417- Local Shared Objects: Unity may use local shared objects (also known as Flash cookies) on its sites. Flash cookies operate differently than browser cookies, and cookie management tools available in a web browser will not remove flash cookies. To learn more about how to manage flash cookies, you can visit the Adobe website and make changes at the Global Privacy Settings Panel.
302418
303- Device IDs and digital fingerprinting: The Service may use one or more of a variety of unique identifiers to recognize users and their devices, including MAC Address, IDFA, Android Ad ID, and digital fingerprint, which may be comprised of several types of data, including device name, applications installed on the device, and browser characteristics. NOTE: Unity may also generate and assign a user ID when you access or use one of its products or services.
419- Beacons, pixel tags, clear gifs: Unity or its service providers or third parties advertising within the Service may use these technologies to learn the online behavior and interests of Users and to personalize ads that Users see. To learn more about behavioral advertising, please visit the Network Advertising Initiative's [website](https://www.networkadvertising.org/understanding-online-advertising.)..
304420
421- Device IDs and digital fingerprinting: The Service may use one or more of a variety of unique identifiers to recognize users and their devices, including MAC address, IDFA, Android Ad ID, and digital fingerprint, which may be comprised of several types of data, including device name, the app list or applications installed on the device, and browser characteristics. NOTE: Unity may also generate and assign a user ID when you access or use one of its Services.
422
305423### What are my privacy choices for advertising?
306424
307Advertising helps to defray certain costs of providing Services, especially costs that are incurred by Unity but not recovered from users. Thus, you may not have a choice to prevent advertisements from being presented when using the Services; however, you do have choices to limit personalized advertisements that are tailored to your interests.
425Advertising helps to defray certain costs of providing Services, especially costs that are incurred by Unity but not recovered from Users. Thus, you may not have a choice to prevent advertisements from being presented when using the Services; however, you do have choices to limit personalized advertisements that are tailored to your interests.
308426
309If Unity delivers personalized advertising, Unity will provide notice and offer an opportunity to opt-out of such personalized advertisements.
427If Unity delivers personalized advertising, Unity will provide notice and information about how you may be able to opt-out of such personalized advertisements. Such opportunity to opt out may occur through your device settings (See "Information and choices regarding tracking and targeting on mobile devices" below).
310428
311Developers may use other third party advertising networks. If you do not wish to receive personalized advertising that is delivered by third parties, you may be able to exercise that choice through opt-out programs that are administered by third parties, including the Network Advertising Initiative (NAI), the Digital Advertising Alliance (DAA), and/or the European Interactive Digital Advertising Alliance (EIDAA). Where applicable, you may exercise your opt-out choices at the [NAI website](http://www.networkadvertising.org/consumer/opt_out.asp), the [DAA website](http://www.aboutads.info/choices/), or the [EIAA website](http://www.youronlinechoices.eu/). Unity does not control these third-party provided opt-out processes and is not responsible for any choices you make using these mechanisms or the continued available or accuracy of these mechanisms.
429Developers may use other third party advertising networks. If you do not wish to receive personalized advertising that is delivered by third parties, you may be able to exercise that choice through opt-out programs that are administered by third parties, including the Network Advertising Initiative (NAI), the Digital Advertising Alliance (DAA), and/or the European Interactive Digital Advertising Alliance (EIDAA). Where applicable, you may exercise your opt-out choices at the [NAI website](http://www.networkadvertising.org/choices/), the [DAA website](http://www.aboutads.info/choices/), or the [EIAA website](http://www.youronlinechoices.eu/). Unity does not control these third-party provided opt-out processes and is not responsible for any choices you make using these mechanisms or the continued availability or accuracy of these mechanisms.
312430
313431Unity uses Google to provide advertising through the Services and on third party websites. We may use the following features based on Google Analytics for Display Advertising: Remarketing, Google Display Network Impression Reporting, the DoubleClick Campaign Manager integration, and Google Analytics Demographics and Interest Reporting. To opt-out of Google Analytics for Display Advertising or customize Google Display Network ads, you can visit the [Google Ads Settings page](https://www.google.com/settings/ads).
314432
315433### More choices regarding browser cookies and beacons and other tracking technologies
316434
317There are several browser plugins available to users that want to be better informed about and have more control over the use of cookies and related technologies on their devices. Some popular ones are [Ghostery](https://www.ghostery.com/en/), [Abine](http://www.abine.com/index.html) and [PrivacyFix](http://www.privacyfix.com/start/install).
435There are several browser plugins available to Users that want to be better informed about and have more control over the use of cookies and related technologies on their devices. Some popular ones are [Ghostery](https://www.ghostery.com/en/) [and](https://www.ghostery.com/en/) [Abine](http://www.abine.com/index.html).
318436
319437### Information and choices regarding tracking and targeting on mobile devices
320438
321Apple and Google offer the owners of devices that use their operating systems, iOS and Android, options for limiting tracking and targeting in relation to Ads.
439- As of the effective date of this policy, Apple and Google offered the owners of devices that use their operating systems, iOS and Android, options for limiting tracking and targeting in relation to ads. Unity does not control your device level opt out processes and is not responsible for any choices you make through such mechanism or for the continued availability, accuracy, effectiveness, or location of that mechanism. Using a device level opt-out mechanism may opt you out of all third party personalized advertisements, not just those delivered by Unity.
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323- Unity Ads may deliver ads that based on certain apps installed on mobile devices, such as the games on your device, it will offer players of such games an ability to opt-out. It will also check for and honor a user's previously expressed preference on iOS and Android devices to limit ad-tracking. This means that for users who have already chosen to limit ad tracking on their device, Unity Ads will not collect apps names and will not deliver targeted ads If you use an Apple device go [here](http://support.apple.com/kb/ht4228).
324- If you use an Android device navigate to the google settings page, select ads and then choose to reset your advertising ID or opt-out of personalized ads.
325- To learn about options for many large ad networks, go [here](http://www.applicationprivacy.org/expressing-your-behavioral-advertising-choices-on-a-mobile-device/).
441- If you use an Apple device go [here](http://support.apple.com/kb/ht4228).
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443- If you use an Android device, navigate to the google settings page, select ads and then choose to reset your Android Ad ID or opt-out of personalized ads.
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445- To learn about options for many mobile ad networks, go [here](http://www.applicationprivacy.org/expressing-your-behavioral-advertising-choices-on-a-mobile-device/).
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